Board game · 1976
Air Force
A tactical simulation of air combat over the Europe during WWII. Each player controls one or more aircraft represented on the board with one counter per plane. A reference card contains all the relevant maneuverability, speed,…
- Players
- 1 to 2
- Duration
- 60 min
- Age
- 12 and up
- Complexity
- Family
S. Craig Taylor · The Avalon Hill Game Co
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Rules
In brief
A tactical simulation of air combat over the Europe during WWII.
Each player controls one or more aircraft represented on the board with one counter per plane. A reference card contains all the relevant maneuverability, speed, and weaponry data. Each plane operates with a log sheet to record moves, ammo, damage, altitude, speed and attitude. All movement is pre-plotted and then executed on the board simultaneously. Hits are determined based on relative facing, range and gunnery strength, and are rolled for on a CRT. Damage can be inflicted on any of a plane's various sections (wing, fuselage, engine, etc).
Rules are also included for air-to-ground combat. Victory conditions are set by each scenario.
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