Rules of Play
Box of BattleTech: Alpha Strike

Expansion · 2013

BattleTech: Alpha Strike

For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a…

Players
2 +
Duration
120 min
Age
14 and up
Complexity
Family

Bryan Nystul · Kirk Alderfer · Ray Arrastia · Herbert A. Beas II · Joshua Franklin · Matt Murray · Rick Sardinas · Jason Schmetzer · Catalyst Game Labs

View on BoardGameGeek Powered by BoardGameGeek

Add to my shelf Sign in to add it to your shelf

Videos to learn

All

Does this video explain the rules well? Vote with the arrows.

  • The video plays right here — it never leaves Rules of Play.

    Open on YouTube

  • The video plays right here — it never leaves Rules of Play.

    Open on YouTube

  • The video plays right here — it never leaves Rules of Play.

    Open on YouTube

  • The video plays right here — it never leaves Rules of Play.

    Open on YouTube

  • The video plays right here — it never leaves Rules of Play.

    Open on YouTube

  • The video plays right here — it never leaves Rules of Play.

    Open on YouTube

  • The video plays right here — it never leaves Rules of Play.

    Open on YouTube

In brief

For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a new Dark Age. The coming of the Clans – descendants of the lost Star League army – did little to stem the slaughter.

It only raised the stakes.

BattleTech: Alpha Strike is a fast-playing form of the BattleTech game of futuristic, armored combat. Developed for the modern tabletop miniatures wargamer, this book brings players the ability to wage war on land, sea, and air using the Quick-Strike game system in BattleTech: Strategic Operations. BattleTech: Alpha Strike, like its forerunner Quick-Strike, draws upon a hybridization of the BattleForce rules also available in Strategic Operations, together with the miniature game rules presented in that same volume which allow for hexless terrain play. BattleTech: Alpha Strike includes support for both hex-based and hexless game play.

In BattleTech: Alpha Strike, themed around the Clan Invasion, each BattleMech (or other game unit) is represented using a series of Unit Cards, which are highly abstracted derivations of the respective Record Sheet for each unit in "classic" BattleTech. (While BattleForce uses the same abstraction to group 'Mechs into lances, Stars, centuries, or level IIs, BattleTech: Alpha Strike should treat each 'Mech as an individual unit.)

As with "classic" BattleTech, a player's goal is to use his force to achieve his objectives, which generally involves the defeat or destruction of opposing forces. However, the game's use of BattleForce Unit Cards and rule options allow it to play at a much faster (though less intricately detailed) level of play than "classic" BT. Complete with sample armies and a ready-to-play campaign system, all you need besides this book are dice, miniatures, and tabletop terrain to fight for control over the Inner Sphere on land, sea, and air – one world at a time!

Contribute to this page

Add a resource, correct information or report a link. Every contribution is gathered here and reviewed before publication.

Suggest a videoReviewed before publication

An account is needed to suggest a change. Create an account

Correct the detailsReviewed before publication

An account is needed to suggest a change. Create an account

Suggest a correctionReviewed before publication

An account is needed to suggest a change. Create an account

Suggest rules or a player aidReviewed before publication

An account is needed to suggest a change. Create an account

A video is broken or doesn't match the right game?No account required

Expansions for this game

Each expansion has its own page and its own rules videos.