Board game · 2005
Cash'n Guns
In an abandoned warehouse a gangster band is splitting its loot, but they can’t get an agreement on the split! It’s time to let the guns talk and soon everyone is aiming at everyone. The richest surviving gangster wins the game…
- Players
- 4 to 6
- Duration
- 30 min
- Age
- 10 and up
- Complexity
- Beginner
Ludovic Maublanc · Repos Production
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The Track 16 stepsShow the 16 chapters
01 Présentation 00:00 02 Matériel 00:14 03 Mise en place 01:07 04 But du jeu 01:29 05 Butin 01:44 06 Charger son révolver 02:02 07 Menacer 02:48 08 Se retirer 03:24 09 Phase Bang bang bang 04:42 10 Blessures et mort 05:01 11 Phase Bang ou Click 05:52 12 Partage du butin (la vidéo passe 2 fois) 06:05 13 Nouveau tour 07:00 14 Plusieurs blessures en un tour 07:31 15 Fin de partie 07:50 16 Conclusion 08:12 -
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Type a word from the rule. Esc to close. · 16 chapters, across 1 video
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Présentation
00:00 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Matériel
00:14 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Mise en place
01:07 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
But du jeu
01:29 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Butin
01:44 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Charger son révolver
02:02 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Menacer
02:48 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Se retirer
03:24 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Phase Bang bang bang
04:42 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Blessures et mort
05:01 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Phase Bang ou Click
05:52 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Partage du butin (la vidéo passe 2 fois)
06:05 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Nouveau tour
07:00 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Plusieurs blessures en un tour
07:31 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Fin de partie
07:50 Watch this clip
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La vidéorègle du jeu "Cash'n Guns" par Yahndrev (#82)
Conclusion
08:12 Watch this clip
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Rules and documents
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Rules
In brief
In an abandoned warehouse a gangster band is splitting its loot, but they can’t get an agreement on the split! It’s time to let the guns talk and soon everyone is aiming at everyone. The richest surviving gangster wins the game!
Ca$h 'n Gun$ will make you relive the best scenes of your favorite gangster movies. Fun, bluffing, and tough negotiations are guaranteed, but will you dare to play? It's simply killing!
On each turn, a player will assume the role of "The Don", and will call out the steps in gameplay.
Before the skirmish itself, an available pot of cash will be laid out before the players. This pot must be evenly split up amongst all of the surviving hoods.
After that, the "Don" of the round will ask the players, including himself, to load their guns (in the form of selecting one of three possible cards: "Bang!", "Bang! Bang! Bang!" or "Click! Click!" from a set of 8 cards: 2 "Bang!"s, 1 Triple-"Bang!" and 5 "Clicks!"), and then count down to all of the players aiming their guns (real foam guns).
Each player will then take a look at how many guns are pointed at them, and also take a look at the available pot of cash for the round before deciding if they want to "Chicken Out" and remove themselves from the skirmish. If they choose to back down, they will get a "Chicken" token which will deduct from their ill-gotten gains at the end of the game. But all players have to "Chicken Out" at the same time, using a countdown like the aiming.
The remaining players will resolve the shootout showing their cards. First, all Triple-"Bangs!" wound the players they are aimed at. If there are still-aiming players with "Bang!" cards, those now wound their targets. "Click!"s are only bluffs and do nothing. A player that is wounded during the standoff does not participate in the split of the cash and receives a bandage (any player that receives a certain number of bandages is eliminated from the game). Now all the used cards are discarded--even those of the players that "Chickened Out".
Now the remaining players will finally split the cash. If the cash cannot be divided evenly, the rest is kept on the table and is added to the new pot.
The game is played 8 rounds, until all cards were played. Keeping track of the cards is important, since all players have only a limited supply of "real" shots.
There are a couple of expansions packed-in with most editions that change some of the mechanics of the game, and also add a new "traitor"-based mechanic, as well.
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