Rules of Play
Box of Colony Delta

Board game · 1979

Colony Delta

From the box: "Colony Delta simulates the events on a colony planet equidistant from Terra and Sigma Draconis, two space traveling races. It involves colonization, conflict, and the quest to build a stable colony with security.…

Players
2
Duration
120 min
Age
12 and up
Complexity
—

Adam L. Gruen · Fantasy Games Unlimited

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In brief

From the box: "Colony Delta simulates the events on a colony planet equidistant from Terra and Sigma Draconis, two space traveling races. It involves colonization, conflict, and the quest to build a stable colony with security." The box contains rules, cardboard 4-color map, and 300 die-cut counters.

The map covers the whole world of Colony Delta, with entry boxes for Terra and Sigma Draconis pieces arriving from the home worlds, turn marker strip, and victory point tallies. Units in the game include colonists, peace keepers, hovercraft, aircraft, submarines, spaceports, shuttles, workers, soldiers, turtles, domecraft and Capellans (the natives). Development of Colony Delta is mostly by farming and mining, with reinforcements, combat, and weather also featured. Colony Delta can be played using Basic and Advanced game rules in the rules booklet.

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