Board game · 2020
Dune: Imperium
Dune: Imperium is a game that uses deck building to add a hidden information angle to traditional worker placement. It finds inspiration in elements and characters from the Dune legacy, both the new film from Legendary Pictures…
- Players
- 1 to 4
- Duration
- 60 min
- Age
- 14 and up
- Complexity
- Family
Paul Dennen · Galápagos Jogos · Arclight · Lucky Duck Games · Lavka Games · Dire Wolf Digital · Dire Wolf
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The three moments to know before you start. Each step opens the video at the right spot.
Videos to learn
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The Track 29 stepsShow the 29 chapters
01 Intro 00:00 02 Présentation 00:13 03 Matériel et Mise en Place 00:30 04 But du Jeu 07:17 05 Déroulement 08:27 06 Phase 1: Début de Manche 08:55 07 Phase 2: Tours des Joueurs 09:51 08 Tour de Placement d'Agent 11:23 09 Exemple de Tours 14:34 10 Déploiement de Troupes 16:09 11 Effet "Chevalière" 20:18 12 Tour de Révélation: 20:55 13 -Force de Combat 21:20 14 -Acquisition de Cartes 22:26 15 Phase 3: Combat 25:00 16 Phase 4: Faiseurs 29:12 17 Phase 5: Rappel 30:06 18 Manches Suivantes 30:39 19 Échelles d'Influences 31:15 20 Cases Factions 33:43 21 Cases Conseil 37:15 22 Cases CHOM 40:18 23 Cases Dune 40:46 24 Contrôle de Dune 42:25 25 Effets d'Acquisition 44:10 26 Fin de Partie 45:02 27 Mode 2 Joueurs 46:44 28 Mode Solo 52:18 29 Conclusion 57:10 -
The video plays right here — it never leaves Rules of Play.
Type a word from the rule. Esc to close. · 29 chapters, across 1 video
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Intro
00:00 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Présentation
00:13 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Matériel et Mise en Place
00:30 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
But du Jeu
07:17 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Déroulement
08:27 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Phase 1: Début de Manche
08:55 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Phase 2: Tours des Joueurs
09:51 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Tour de Placement d'Agent
11:23 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Exemple de Tours
14:34 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Déploiement de Troupes
16:09 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Effet "Chevalière"
20:18 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Tour de Révélation:
20:55 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
-Force de Combat
21:20 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
-Acquisition de Cartes
22:26 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Phase 3: Combat
25:00 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Phase 4: Faiseurs
29:12 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Phase 5: Rappel
30:06 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Manches Suivantes
30:39 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Échelles d'Influences
31:15 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Cases Factions
33:43 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Cases Conseil
37:15 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Cases CHOM
40:18 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Cases Dune
40:46 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Contrôle de Dune
42:25 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Effets d'Acquisition
44:10 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Fin de Partie
45:02 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Mode 2 Joueurs
46:44 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Mode Solo
52:18 Watch this clip
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Vidéorègle " DUNE IMPERIUM " + Solo Jeu de Société par Yahndrev (#787)
Conclusion
57:10 Watch this clip
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In brief
Dune: Imperium is a game that uses deck building to add a hidden information angle to traditional worker placement. It finds inspiration in elements and characters from the Dune legacy, both the new film from Legendary Pictures and the seminal literary series from Frank Herbert, Brian Herbert, and Kevin J. Anderson.
As a leader of one of the Great Houses of the Landsraad, raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis – Dune, the desert planet.
You start with a unique leader card, as well as a deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen.
Unlike many deck building games, you don’t play your entire hand in one turn. Instead, you draw a hand of cards at the start of every round and alternate with other players, taking one Agent turn at a time (playing one card to send one of your Agents to the game board). When it’s your turn and you have no more Agents to place, you’ll take a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current round’s rewards as shown on the revealed Conflict card.
Defeat your rivals in combat, shrewdly navigate the political factions, and acquire precious cards. The Spice must flow to lead your House to victory!
Some important links: The Official FAQ, the Unofficial FAQ, and an Automa (solo and 2p) Overview
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