Rules of Play
Box of Ex*Pion

Board game · 1990

Ex*Pion

In this abstract strategy game you win by either bringing a special neutral unit called the Ex*Pion in your base by pushing it step by step with your own units, or by capturing all of your opponents' unit. You capture your oppo…

Players
2 to 4
Duration
60 min
Age
—
Complexity
—

Jean-Pierre Cassoly · Alortujou

View on BoardGameGeek Powered by BoardGameGeek

Add to my shelf Sign in to add it to your shelf

Videos to learn

No rules video for this game yet. Know one?

Three ways to move forward anyway:

In brief

In this abstract strategy game you win by either bringing a special neutral unit called the Ex*Pion in your base by pushing it step by step with your own units, or by capturing all of your opponents' unit. You capture your opponents' units by enclosing them with your own units. The Ex*Pion being a neutral unit, it can be used to capture units, but cannot be captured.

Winner of the 1990 As d'Or on the game festival of Cannes.

Contribute to this page

Add a resource, correct information or report a link. Every contribution is gathered here and reviewed before publication.

Suggest a videoReviewed before publication

An account is needed to suggest a change. Create an account

Correct the detailsReviewed before publication

An account is needed to suggest a change. Create an account

Suggest a correctionReviewed before publication

An account is needed to suggest a change. Create an account

Suggest rules or a player aidReviewed before publication

An account is needed to suggest a change. Create an account

In the same spirit

Games that share its mechanics. Neither expansions nor other editions.