Board game · 1894
German whist
A two-player derivative of Whist where players spend the first half of the game playing tricks to improve their hand, then the second half playing out that hand. Only half the deck is dealt, and the game begins with additional…
- Players
- 2
- Duration
- 20 min
- Age
- 8 and up
- Complexity
- Beginner
Add to my shelf Sign in to add it to your shelf
Videos to learn
No rules video for this game yet. Know one?
Three ways to move forward anyway:
In brief
A two-player derivative of Whist where players spend the first half of the game playing tricks to improve their hand, then the second half playing out that hand.
Only half the deck is dealt, and the game begins with additional series of 13 non-scoring tricks in which each trick determines how the top two cards of the draw deck are dealt to the players, the winner of each trick getting the top card (which is always revealed before the trick is played) and the losing player getting the second (hidden) card.
The game is a quick to learn, easy to arrange, and fast-playing introduction to trick-taking games and serves as a good first step to learning to play Whist or Bridge for players unfamiliar with trick-taking.
Contribute to this page
Add a resource, correct information or report a link. Every contribution is gathered here and reviewed before publication.
Suggest a videoReviewed before publication
An account is needed to suggest a change. Create an account
Correct the detailsReviewed before publication
An account is needed to suggest a change. Create an account
Suggest a correctionReviewed before publication
An account is needed to suggest a change. Create an account
Suggest rules or a player aidReviewed before publication
An account is needed to suggest a change. Create an account
In the same spirit
Games that share its mechanics. Neither expansions nor other editions.