Board game · 2008
Ghost Stories
Ghost Stories is a cooperative game in which the players protect the village from incarnations of the lord of hell – Wu-Feng – and his legions of ghosts before they haunt a town and recover the ashes that will allow him to retu…
- Players
- 1 to 4
- Duration
- 60 min
- Age
- 12 and up
- Complexity
- Family
Antoine Bauza · Repos Production
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The Track 22 stepsShow the 22 chapters
01 Dé Malédiction 00:00 02 Hutte de la Sorcière 01:07 03 Hôtel Taoïste 01:39 04 Maison de Thé 02:16 05 Herboriste 02:35 06 Pavillon du Vent Céleste 03:00 07 Le Cercle de Prière 03:17 08 Veilleur de Nuit 03:49 09 Temple Bouddhiste 04:00 10 Cimetière 05:03 11 Pourvoir Taoïste : Jaune - Poche Infini 05:23 12 Jaune - Mantra d'affaiblissement 05:40 13 Rouge - Danse des Vents Jumeaux 06:07 14 Rouge - Danse des Cimes 06:25 15 Bleu - Second Souffle 06:40 16 Bleu - Vent Céleste 07:05 17 Vert - Force de la Montagne 07:28 18 Vert - Favori des Dieux 07:51 19 Fantômes Noirs 08:19 20 Capacités Spéciales d'arrivée Fantôme 08:31 21 Capacités Spéciales Centrale 10:51 22 Capacité Victoire 11:12 -
The video plays right here — it never leaves Rules of Play.
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The video plays right here — it never leaves Rules of Play.
Type a word from the rule. Esc to close. · 29 chapters, across 2 videos
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Dé Malédiction
00:00 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Hutte de la Sorcière
01:07 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Hôtel Taoïste
01:39 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Maison de Thé
02:16 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Herboriste
02:35 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Pavillon du Vent Céleste
03:00 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Le Cercle de Prière
03:17 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Veilleur de Nuit
03:49 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Temple Bouddhiste
04:00 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Cimetière
05:03 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Pourvoir Taoïste : Jaune - Poche Infini
05:23 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Jaune - Mantra d'affaiblissement
05:40 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Rouge - Danse des Vents Jumeaux
06:07 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Rouge - Danse des Cimes
06:25 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Bleu - Second Souffle
06:40 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Bleu - Vent Céleste
07:05 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Vert - Force de la Montagne
07:28 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Vert - Favori des Dieux
07:51 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Fantômes Noirs
08:19 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Capacités Spéciales d'arrivée Fantôme
08:31 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Capacités Spéciales Centrale
10:51 Watch this clip
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La 2ème partie de la vidéorègle du jeu "Ghost Stories" par Yahndrev (#85b)
Capacité Victoire
11:12 Watch this clip
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La 3ème vidéorègle du jeu "Ghost Stories" par Yahndrev (#85c)
Jeu à moins de 4 joueurs
00:00 Watch this clip
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La 3ème vidéorègle du jeu "Ghost Stories" par Yahndrev (#85c)
Plateau Neutre
00:45 Watch this clip
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La 3ème vidéorègle du jeu "Ghost Stories" par Yahndrev (#85c)
Jeton de Pouvoir Neutre
01:50 Watch this clip
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La 3ème vidéorègle du jeu "Ghost Stories" par Yahndrev (#85c)
Récupérer Jeton Neutre
02:22 Watch this clip
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La 3ème vidéorègle du jeu "Ghost Stories" par Yahndrev (#85c)
Plateau Possédé
02:42 Watch this clip
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La 3ème vidéorègle du jeu "Ghost Stories" par Yahndrev (#85c)
Jeu en Solo
02:59 Watch this clip
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La 3ème vidéorègle du jeu "Ghost Stories" par Yahndrev (#85c)
Niveaux de Difficultés
03:54 Watch this clip
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In brief
Ghost Stories is a cooperative game in which the players protect the village from incarnations of the lord of hell – Wu-Feng – and his legions of ghosts before they haunt a town and recover the ashes that will allow him to return to life. Each Player represents a Taoist monk working together with the others to fight off waves of ghosts.
The players, using teamwork, will have to exorcise the ghosts that appear during the course of the game. At the beginning of his turn, a player brings a ghost into play and places it on a free spot, and more than one can come in at the same time. The ghosts all have abilities of their own – some affecting the Taoists and their powers, some causing the active player to roll the curse die for a random effect, and others haunting the villager tiles and blocking that tile's special action. On his turn, a Taoist can move on a tile in order to exorcise adjacent ghosts or to benefit from the villager living on the tile, providing it is not haunted. Each tile of the village allows the players to benefit from a different bonus. With the cemetery, for example, Taoists can bring a dead Taoist back to life, while the herbalist allows to recover spent Tao tokens, etc. It will also be possible to get traps or move ghosts or unhaunt other village tiles.
To exorcise a ghost, the Taoist rolls three Tao dice with different colors: red, blue, green, yellow, black, and white. If the result of the roll matches the color(s) of the ghost or incarnation of Wu-Feng, the exorcism succeeds. The white result is a wild color that can be used as any color. For example, to exorcise a green ghost with 3 resistance, you need to roll three green, three white, or a combination of both. If your die rolls fall short, you can also use Tao tokens that match the color in addition to your roll. You may choose to use these after your roll. Taoists gain these tokens by using certain village tiles or by exorcising certain ghosts. One of the Taoists has a power that allows him to receive such a token once per turn.
To win, the players must defeat the incarnation of Wu-Feng, a boss who arrives at the end of the game. There are also harder difficulty levels that add more incarnations of Wu-Feng, in which to win, you must defeat all of them.
There are many more ways to lose, however. The players lose if three of the village's tiles are haunted, if the draw pile is emptied while the incarnation of Wu-Feng is still in play, or if all the priests are dead.
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