Rules of Play
Box of Gimel

Board game · 1980

Gimel

Each player has 24 pieces; 8 horus (large cylinders, worth 6 points), 8 bastets (large triangles, worth 3 points) and 8 scarabs (small round buttons, worth 1 point). The game starts on an empty 8x18 board and a player can eithe…

Players
2
Duration
30 min
Age
10 and up
Complexity
—

Manuel A. Widmaier · Bütehorn Spiele (Buchholz Verlag)

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In brief

Each player has 24 pieces; 8 horus (large cylinders, worth 6 points), 8 bastets (large triangles, worth 3 points) and 8 scarabs (small round buttons, worth 1 point).

The game starts on an empty 8x18 board and a player can either place a new piece on an empty space of the board or move an existing one on the board - depending on it's movement restrictions.

Winner is the player with the most captures, that is not the number of captures, but the total value of the captured pieces.

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