Rules of Play
Box of Gleek

Board game

Gleek

This game uses a standard deck of cards without the Deuceys and Treys. The game played in four parts. 1. The draw. Players bid for the right to draw card replacements in hope of improving their hand. Only the highest bidder may…

Players
3
Duration
—
Age
—
Complexity
—

(Uncredited)

View on BoardGameGeek Powered by BoardGameGeek

Add to my shelf Sign in to add it to your shelf

Videos to learn

No rules video for this game yet. Know one?

Three ways to move forward anyway:

In brief

This game uses a standard deck of cards without the Deuceys and Treys. The game played in four parts.

1. The draw. Players bid for the right to draw card replacements in hope of improving their hand. Only the highest bidder may do this. 2. Players bet as to who holds the best ruff - that is, the greatest value of cards in any one suit. 3. Players declare their gleeks (three-of-a-kind) and mournivals (four-of-a-kind), and are paid by each opponent for each one held. 4. Players play 12 tricks, and then score for the tricks they won and their face cards.

Contribute to this page

Add a resource, correct information or report a link. Every contribution is gathered here and reviewed before publication.

Suggest a videoReviewed before publication

An account is needed to suggest a change. Create an account

Correct the detailsReviewed before publication

An account is needed to suggest a change. Create an account

Suggest a correctionReviewed before publication

An account is needed to suggest a change. Create an account

Suggest rules or a player aidReviewed before publication

An account is needed to suggest a change. Create an account