Board game · 1991
Greyhawk Wars
A depiction of the wars of Greyhawk, designed from the Dungeons and Dragons roleplaying system world-setting as a stand-alone war game. Players are on the 'good' or 'evil' sides and command armies of various creatures in a batt…
- Players
- 2 to 6
- Duration
- 180 min
- Age
- 12 and up
- Complexity
- Family
David "Zeb" Cook · Tactical Studies Rules (TSR)
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In brief
A depiction of the wars of Greyhawk, designed from the Dungeons and Dragons roleplaying system world-setting as a stand-alone war game. Players are on the 'good' or 'evil' sides and command armies of various creatures in a battle for control of territory. As an added twist, characters can be 'heroes' that search out magical items and fight monsters to obtain the items in side-adventures. Comes with a 'historical' booklet describing the wars for the role-playing crowd.
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