Rules of Play
Box of Greyhawk Wars

Board game · 1991

Greyhawk Wars

A depiction of the wars of Greyhawk, designed from the Dungeons and Dragons roleplaying system world-setting as a stand-alone war game. Players are on the 'good' or 'evil' sides and command armies of various creatures in a batt…

Players
2 to 6
Duration
180 min
Age
12 and up
Complexity
Family

David "Zeb" Cook · Tactical Studies Rules (TSR)

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In brief

A depiction of the wars of Greyhawk, designed from the Dungeons and Dragons roleplaying system world-setting as a stand-alone war game. Players are on the 'good' or 'evil' sides and command armies of various creatures in a battle for control of territory. As an added twist, characters can be 'heroes' that search out magical items and fight monsters to obtain the items in side-adventures. Comes with a 'historical' booklet describing the wars for the role-playing crowd.

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