Rules of Play
Box of Man of War

Board game · 1983

Man of War

Man of War is a tactical study of the height of the Age of Sail. The game uses 4 minute turns and 250 yard hexes. Counters representing individual ships cover the forces of England, France, Holland, Spain, and the United States…

Players
2
Duration
180 min
Age
12 and up
Complexity
—

Stephen Newberg · Simulations Canada

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In brief

Man of War is a tactical study of the height of the Age of Sail. The game uses 4 minute turns and 250 yard hexes. Counters representing individual ships cover the forces of England, France, Holland, Spain, and the United States. The game system accurately depicts fleet level actions in a playable manner. Command, combat, maneuvers, sailing qualities, and crew training are covered in easy but realistic rules. Movement is sequential and impulsed, thus requiring no record keeping. The scenarios cover the highlight actions of the period: Ushant, The Glorious 1st of June, Cape St. Vincent, Camperdown, Trafalgar, and more.

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