Rules of Play
Box of New World Empires

Board game · 2008

New World Empires

"Card & Record Keeping Game for 2-4+ players. Each player is a European Imperial Power circa 1500-1750." The players seek to conquer 40 territories spread across five regions: the Caribbean, South America, Central America, Nort…

Players
2 to 4
Duration
—
Age
—
Complexity
—

Lloyd Krassner · Warp Spawn Games

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In brief

"Card & Record Keeping Game for 2-4+ players. Each player is a European Imperial Power circa 1500-1750."

The players seek to conquer 40 territories spread across five regions: the Caribbean, South America, Central America, North America, and Canada. Rather than relying on a map board, each territory is represented by a card in the Exploration Deck.

Players can gain control of territories through colonization or military conquest. The capability to do so depends on successful production and trade efforts, which provide the resources required to raise armies, build ships, and hire workers. The players must also be ready to cope with random events, such as piracy, storms, and revolutions.

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