Board game · 1965
Nuclear War
Nuclear War is a satirical card game in which each player represents a "major world power" and attempts to gain global domination (or annihilation) through the strategic use of propaganda or nuclear weapons. Players start the g…
- Players
- 2 to 6
- Duration
- 60 min
- Age
- 10 and up
- Complexity
- Beginner
Douglas Malewicki · Flying Buffalo
Add to my shelf Sign in to add it to your shelf
Videos to learn
No rules video for this game yet. Know one?
Three ways to move forward anyway:
In brief
Nuclear War is a satirical card game in which each player represents a "major world power" and attempts to gain global domination (or annihilation) through the strategic use of propaganda or nuclear weapons.
Players start the game in the "peace/cold war" phase, using Secrets and Propaganda cards in their hand to negotiate with other players. Play continues until the first player launches a missile and payload, ie the "war" phase. If the missile isn't destroyed in flight, the struck player must spin to see how much of his population is lost. Play continues until either peace breaks out again or only one player has any population cards left.
Limited edition booster cards were created in the 90's. A list can be found in the Community Wiki section and Nuclear War Booster Packs
Contribute to this page
Add a resource, correct information or report a link. Every contribution is gathered here and reviewed before publication.
Suggest a videoReviewed before publication
An account is needed to suggest a change. Create an account
Correct the detailsReviewed before publication
An account is needed to suggest a change. Create an account
Suggest a correctionReviewed before publication
An account is needed to suggest a change. Create an account
Suggest rules or a player aidReviewed before publication
An account is needed to suggest a change. Create an account
In the same spirit
Games that share its mechanics. Neither expansions nor other editions.