Board game · 2026
Soothsayers
You are a powerful mystic in a tense race against rivals to control the fate of the universe. Capture the Empress, the Moon, even Death itself, and harness the arcane powers of the tarot to bend destiny to your will. On your tu…
- Players
- 2 to 5
- Duration
- 30 min
- Age
- 12 and up
- Complexity
- Family
Jeff Grisenthwaite · Play to Z
Add to my shelf Sign in to add it to your shelf
Videos to learn
No rules video for this game yet. Know one?
Three ways to move forward anyway:
In brief
You are a powerful mystic in a tense race against rivals to control the fate of the universe. Capture the Empress, the Moon, even Death itself, and harness the arcane powers of the tarot to bend destiny to your will.
On your turn, choose an action: earn coins, draft cards, ascend to higher levels, or capture a tarot card. Rival soothsayers may choose to follow your action, but if you have a higher level, they must pay you for the privilege.
Each tarot card you capture grants you a new game-changing ability. Combine these with your leveled-up actions to create unstoppable combos.
Seize the tokens of Fate before your rivals to win the game!
—description from the publisher
Contribute to this page
Add a resource, correct information or report a link. Every contribution is gathered here and reviewed before publication.
Suggest a videoReviewed before publication
An account is needed to suggest a change. Create an account
Correct the detailsReviewed before publication
An account is needed to suggest a change. Create an account
Suggest a correctionReviewed before publication
An account is needed to suggest a change. Create an account
Suggest rules or a player aidReviewed before publication
An account is needed to suggest a change. Create an account
In the same spirit
Games that share its mechanics. Neither expansions nor other editions.