Rules of Play
Box of Quest

Board game · 1978

Quest

Quest is game of the Knights of the Round Table. At the start of the game each of the players (who are Knights of the Realm) is given a quest. Through encounters with fantastic beasts (and each other), magic items, and Knightly…

Players
2 to 6
Duration
45 min
Age
14 and up
Complexity
Beginner

Don Eskridge · Steve Atkinsons · Hobby Japan · Korea Boardgames · Galápagos Jogos · Hobby World · Devir · Indie Boards & Cards · Gametime Games

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In brief

Quest is game of the Knights of the Round Table.

At the start of the game each of the players (who are Knights of the Realm) is given a quest. Through encounters with fantastic beasts (and each other), magic items, and Knightly Jousts, knights race to complete their quests.

The first Knight to return to his place on the round table after finishing his quest forces all the other knights to finish their tasks within 10 turns. Once 10 additional turns have passed, only knights in Camelot have a chance to win.

The winner is the knight who has completed more Feats of Arms than his opponents.

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