Rules of Play
Box of Scooby-Doo! Thrills and Spills

Board game · 1999

Scooby-Doo! Thrills and Spills

The first player to move both of their player pieces all the way up the path to the Mystery Machine wins the game. A spinner determines how many spaces you move. If you land on a monster space you wind up the top and set it loo…

Players
2 to 4
Duration
20 min
Age
6 and up
Complexity
Beginner

(Uncredited) · Pressman Toy Corp.

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In brief

The first player to move both of their player pieces all the way up the path to the Mystery Machine wins the game. A spinner determines how many spaces you move. If you land on a monster space you wind up the top and set it loose. Any game pieces it knocks over are returned to start.

Ages 6 and up

Includes: gameboard, plastic mountain pieces, legs, "C" shaped ring, Mystery Machine, top with handle, 8 movers, spinner, 3 monster cards, label sheet and instructions.

An "electronic talking" version was later released which is the same game but adds speech (3 different phrases) as the top is spun.

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