Board game · 1991
Shapeshifters
Two wizards bent on killing each other have the ability take on the forms of a wide variety of different animals, some real, some mythic. Using replaceable spell points, the wizards change forms to get an upper hand on each oth…
- Players
- 2 to 4
- Duration
- 60 min
- Age
- 10 and up
- Complexity
- Beginner
Neal Sofge · Michael Wasson · Fat Messiah Games
Add to my shelf Sign in to add it to your shelf
Videos to learn
No rules video for this game yet. Know one?
Three ways to move forward anyway:
In brief
Two wizards bent on killing each other have the ability take on the forms of a wide variety of different animals, some real, some mythic.
Using replaceable spell points, the wizards change forms to get an upper hand on each other. There is a cost for transforming and maintaining a form so it is not always best to transform to a large, dangerous animal. Animals are rated for movement, movement type (flying, ground, diving), size, attack, defense, reflexes and special ability. There is a flow chart showing cost of changing from one form to another. The game is played on a hexagonal grid map.
Contribute to this page
Add a resource, correct information or report a link. Every contribution is gathered here and reviewed before publication.
Suggest a videoReviewed before publication
An account is needed to suggest a change. Create an account
Correct the detailsReviewed before publication
An account is needed to suggest a change. Create an account
Suggest a correctionReviewed before publication
An account is needed to suggest a change. Create an account
Suggest rules or a player aidReviewed before publication
An account is needed to suggest a change. Create an account
In the same spirit
Games that share its mechanics. Neither expansions nor other editions.