Board game · 1983
Silo 14
"Can your highly trained group of commandos stop terrorists from launching the missiles that will start a nuclear confrontation? In this game the fate of the world is in your hands as you fight your way through a missile comman…
- Players
- 1 to 4
- Duration
- 120 min
- Age
- 12 and up
- Complexity
- —
Neil A. Rosenberg · Centurion Games
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In brief
"Can your highly trained group of commandos stop terrorists from launching the missiles that will start a nuclear confrontation? In this game the fate of the world is in your hands as you fight your way through a missile command center to stop a maniacal General and his followers before the seconds count down and World War III is sure to begin."
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