Rules of Play
Box of War of Wizards

Board game · 1975

War of Wizards

Players are wizards battling in an arena. They begin at opposite sides of the arena, which is 20 spaces long. They alternate throwing spells at each other chosen from a vast array, 71 in all. Spells might be visible or invisibl…

Players
2
Duration
60 min
Age
12 and up
Complexity
—

M. A. R. Barker · TSR · Tactical Studies Rules · Tactical Studies Rules (TSR)

View on BoardGameGeek Powered by BoardGameGeek

Add to my shelf Sign in to add it to your shelf

Videos to learn

No rules video for this game yet. Know one?

Three ways to move forward anyway:

In brief

Players are wizards battling in an arena. They begin at opposite sides of the arena, which is 20 spaces long. They alternate throwing spells at each other chosen from a vast array, 71 in all. Spells might be visible or invisible, and are represented by cardboard chits, face up or face down. Spells advance toward the opponent each turn, some fighting spells they encounter on the way, others not.

The rule book is 39 pages long, 20 of which are a list of spells and effects. There is a good deal of record keeping - since players must track information on all their spells and wizard.

Contribute to this page

Add a resource, correct information or report a link. Every contribution is gathered here and reviewed before publication.

Suggest a videoReviewed before publication

An account is needed to suggest a change. Create an account

Correct the detailsReviewed before publication

An account is needed to suggest a change. Create an account

Suggest a correctionReviewed before publication

An account is needed to suggest a change. Create an account

Suggest rules or a player aidReviewed before publication

An account is needed to suggest a change. Create an account