Rules of Play
Box of Wiz-War

Board game · 1983

Wiz-War

In the light, beer & pretzels type of game Wiz-War, players are transformed into wizards attempting to collect treasures from a twisted little maze. At the heart of the game is a deck of cards that the players use to cast spell…

Players
2 to 4
Duration
60 min
Age
10 and up
Complexity
Family

Kevin Wilson · Tom Jolly · Fantasy Flight Games

View on BoardGameGeek Powered by BoardGameGeek

Add to my shelf Sign in to add it to your shelf

Videos to learn

All

Does this video explain the rules well? Vote with the arrows.

  • The video plays right here — it never leaves Rules of Play.

    Open on YouTube

In brief

In the light, beer & pretzels type of game Wiz-War, players are transformed into wizards attempting to collect treasures from a twisted little maze. At the heart of the game is a deck of cards that the players use to cast spells, power-up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players' sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.

Contribute to this page

Add a resource, correct information or report a link. Every contribution is gathered here and reviewed before publication.

Suggest a videoReviewed before publication

An account is needed to suggest a change. Create an account

Correct the detailsReviewed before publication

An account is needed to suggest a change. Create an account

Suggest a correctionReviewed before publication

An account is needed to suggest a change. Create an account

Suggest rules or a player aidReviewed before publication

An account is needed to suggest a change. Create an account

A video is broken or doesn't match the right game?No account required