Rules of Play
Box of Test of Arms

Board game · 1988

Test of Arms

Test of Arms is part of GDW's First Battle series. It covers post-WWII tactical engagements, with scenarios for Ogaden War, the Angolan Civil War, the Korean War, Lebanese Wars, Arab-Israeli Wars, Indo-Pakistani Wars, Libya vs.…

Players
2
Duration
120 min
Age
12 and up
Complexity
Family

Lester Smith · Marc W. Miller · Frank Chadwick · Game Designers' Workshop (GDW Games)

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In brief

Test of Arms is part of GDW's First Battle series. It covers post-WWII tactical engagements, with scenarios for Ogaden War, the Angolan Civil War, the Korean War, Lebanese Wars, Arab-Israeli Wars, Indo-Pakistani Wars, Libya vs. Egypt, Libya vs. Chad, Indochinese Wars, the Persian Gulf War, Soviets in Afghanistan, the Contra War, the Falklands War, and the Assault on Grenada. It uses geomorphic mapboards to represent the different lands fought over.

Game scale is 200 meters per hex, individual vehicles, infantry units are squads, weapons teams and individual leaders. Each game turn represents approximately 5 to 8 minutes (not specifically mentioned in the rules).

Contents:

- Rules Booklet - Scenario Booklet (29 Scenarios) - 2 Counter sheets (240 x 2) - 6 Geomorphic Maps (#'s 1 to 6) - 1 Campaign Map - Counter Tray with lid - 1 D6

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